Date: 2014-06-20 02:12 am (UTC)
hristferrinas: (Josh)
I think that the missions serve a two-fold purpose. They get the players to erase noise (basically human negativity given form)and at the same time refine the players imagination, or soul. The stronger imagination than spreads to and inspires others, improving Shibuya all-around.

I would say that generally, missions are probably designed with the health of Shibuya in mind, the game master spotting trouble areas of growing negativity and sending in players to relieve it.

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